Public repositories and case studies showing architecture choices, operating constraints, and measurable outcomes.
Browser-based Isometric Action-RPG built with pure Three.js—no plugins, no native code. Custom entity system and GLTF asset pipeline achieving 60FPS on mobile.
Modern C++20 simulation framework with multithreaded job scheduling, custom ECS, and deterministic physics. Handles 10,000+ concurrent entities.
C++17 benchmarking suite for data structure performance analysis. Compares custom implementations across hardware platforms and compiler optimizations.
Architecture, tradeoffs, and outcomes from production-oriented work.